Savage Set is used to ignore enemy defense and utilizes Helmsmasher (Tier 6 Offense Mastery) to ignore up to 50% enemy defense. The artifacts equipped on Big ‘Un are optimised for Arena, Faction Wars and Doom Tower content. Savage, Cruel, Offense, Stun, Speed, Critical Rate, Critical Damage, Stunīig ‘Un Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Has a 30% chance of placing a 30% debuff for 2 turns.īig ‘Un Equipment Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Also has a 50% chance of placing a 50% debuff for 2 turns.Īttacks all enemies 2 times. Has a 30% chance of placing a debuff for 1 turn. Attacks all enemies 1 time if the first attack is critical.Īttacks all enemies. This team would win even if def down got randomly resisted because Kymar would reset and they'd do it again, so it was a very safe team.Attacks 1 enemy. RG has a faster attack animation than CH so I saved a few seconds using them instead. He'll weak hit 35% of the time so that means you fail 35% of the time.įor reference, my former S20 speedrun team was Stag, Kymar, my Savage + Cruel CH, and 2 RGs. I do have a RG with 300% CD although I don't use him in Spider.Īlso, would not recommend using Rhazin as def down/weaken for Spider 20. Spider has 5.5m HP so you'll need either Weaken, a reset, or some Savage gear, or just build them up to 300% CD. Pretty sure a 250% CD CH without Savage/HS procs will deal around 1.1-1.3m. I have Lydia now but I farm S24 now so I've never used her in Spider haha. Well, it depends on your debuffs (Def Down + Weaken or just Def Down), whether you have a reset (Kymar/Renegade), and it even depends on the gearset (Savage, Cruel, etc).įor reference, my 245% CD CH in Savage + Cruel hits about 1.6m to 2.1m depending on HS procs, with just Def Down from Stag Knight.
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